Phillip Kelly Profile

Hi, I'm Phillip B. Kelly.

Software Engineer, Frontend Engineer

  • React
  • TypeScript
  • GraphQL
  • Redux
  • MobX
  • Node.Js
  • Next.Js
  • Ruby
  • Rails
  • SQL
  • PHP
  • Docker
  • Git
  • CI/CD
  • Figma
  • Rollbar

About

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I'm a Software and Frontend Engineer with over 10 years of experience building scalable backends and full-stack solutions for government, e-commerce, and media.

Experienced in designing microservices and REST/GraphQL APIs with Node.js, Ruby on Rails, and SQL.

I'm passionate about creating beautiful and functional web experiences that are performant, accessible user interfaces using technologies like React, Typescript, SCSS, Figma, Storybook, etc ...

Experience

07/19
Present
Software Engineer @ City of Boston
  • Updated certificate payment portal, generating over $1M in annual revenue.
  • Developed internal resource-access applications for 40,000+ employees, streamlining onboarding and permissions management.
  • Contributed to the City's Design System by building reusable UI components and integrating them with backend APIs.
12/17
03/19
Front End Engineer @ Drizly
  • Enhanced consumer web experience serving 2MM+ customers and 2,000+ retailers, contributing to $100M+ annual revenue.
  • Optimized key funnels - including checkout and product pages - and introduced new page templates (category, recipe) to expand product offerings
  • Implemented Redis-backed URL routing for search, facet, and product pages.
  • Integrated new promo verification logic into the checkout flow, improving fraud detection and customer experience.
  • Partnered with analytics to implement event tracking and A/B test instrumentation across the stack.
08/16
08/17
JavaScript Engineer @ Cxense
  • Created pure-JavaScript adapters to integrate multiple media players with the analytics SDK, simplifying client-side integration.
  • Added English and Japanese support to the customer console, enabling multilingual user experiences.
  • Built and maintained front-end deployment pipelines using Jenkins, Docker, and Perforce, reducing release complexity.

Contact

Contact me or follow my social media